God of War (2018) Review
When I first got my PS5, I told myself I’d only play next-gen titles—you know, games built for this console generation. But then God of War (2018) popped up everywhere—clips on social, review breakdowns, people saying it’s a must-play even if it’s not technically a next-gen release.
I gave it a shot. And I’m glad I did. It was my first time stepping into the world of Kratos and Atreus, and from the very first swing of the Leviathan Axe, I knew I was in for something different.
Not a Next-Gen Game, But It Feels Like One
Even though this game dropped before the PS5 era, it plays so smooth on the newer hardware.
The combat feels weighty and responsive. The visuals—especially with the updated resolution and framerate boost—still hold up incredibly well.
From the way Kratos grunts mid-fight to the heavy thud of his axe returning, everything feels crafted with intention. It didn’t matter that it wasn’t labeled “next-gen”—it played like one.
Combat, Story & Boss Fights That Stick With You
What really locked me in was the combat system—clean, satisfying, and layered.
Once you start unlocking new skills and weapons, it becomes a whole other beast.
🔸 The Blades of Chaos were an instant favorite—especially for crowd control.
🔸 Atreus actually felt helpful in battle, not just a side character.
🔸 The valkyrie fights? Next level. Brutal. Precise. Especially the Queen Valkyrie, who gave me serious trouble.
You can’t just spam your way through those encounters. You gotta git gud—learn patterns, time your dodges, use your runic attacks wisely. By the end, it felt more like a duel of discipline than a boss fight.
How I Got Into It (and Why It’s Worth a Try)
I didn’t grow up with the earlier God of War games. I came into it fresh.
No nostalgia. Just curiosity.
I saw people online sharing clips, praising the father-son dynamic, and comparing it to some of the best action RPGs out there. I still had doubts—it wasn’t a new release, and I was trying to fill my PS5 with “only the latest.” But God of War showed me that great games don’t have an expiration date.
Platinum Hunting and That Final Push
Yes—I platinumed this game. And let me tell you, it felt so rewarding.
The final Valkyrie fight tested every mechanic I had learned. It wasn’t just about gear or stats—it was about skill and flow.
You need to unlock all the right abilities, maximize your cooldowns, and stay calm when things get chaotic.
Same with God of War Ragnarök—I went in fully committed and loved every second of it. But this first one? It made me a fan for life.
Final Thoughts: 5 UPS, No Doubt
If you’re holding off on God of War (2018) because it’s not a PS5 title, don’t.
It may not scream “next-gen” on paper, but it feels like one where it matters—in gameplay, in story, and in emotional impact.
From throwing the Leviathan Axe for the first time to finally taking down the Queen Valkyrie, God of War delivers one of the most complete, satisfying action RPG experiences I’ve had.
Whether you’re here for the story, the combat, or just to test your skills—this one’s worth the grind.
I give it 5 UPS, no doubt.